On plasma builds its a must-have for high end builds along with the altamid. 5% chance to apply a plasma fire DoT directly to target's Hull. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. LightningEagle14 • 1 yr. Value: 200. They are also available to purchase. Get the Lorca 2pc and Altamid 2pc, but not 3pc. #StarTrekOnline #STOThe Liberated Borg Command Juggernaut is a beast in many aspects. These weapons use a variant of their existing Biomatter technology to apply a damage-over-time effect to all enemies in the explosion radius that occurs at the impact point. This replaces the standard Plasma burn. 5% chance: Restore 50 Hull each sec and improve Damage by 2. garaffe Member Posts: 1,353 Arc User. Altamid Plasma Array. Beam Arrays fire a series of average damage beams across a 250° arc. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. 5% chance to do -10 to all damage is almost indistinguishable to Plasma weapons with a Pen proc and significantly less useful. Altamid Plasma Myrmidon. 1 Age of Discovery packs. [Omni-Directional Altamid Plasma Beam Array] 2. Reputation: Weapon, Armor, Shield and Kit sets ; Set Name Weapon Armor Shield Kit 8472 Counter-Command Elite. Antiproton: +20% critical severity. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. kelvin torps are interesting, and the new plasma altamid lobi torp is interesting with its set bonuses i guess. c Wide Angle is the best Wide Angle Phaser in the game, but it is only marginally better than any other Wide Angle Dual Heavy Phaser Cannon. Official Description. Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. The following Universal sets are broken out into 3 categories for ease of organization. Unfortunately, the Kelvin Vanity shield on a Fed char is basically the palette of the. I'm currently running the Altamid 3-piece, Advanced Isolytic 2-piece, the Lukari 2-piece (with the single beam for TO), and the DPRM+SSP set on my pilot. From experience, the problem with this is that a lot of people don't know how to moderate the saturation slider well enough to make good-looking colors. Altamid Plasma: 2. If the weapon you want is out of stock or you're looking for a different combination of mods,. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. The Altamid Modified Plasma Torpedo gives 'For 15 sec, +3% Critical Chance for plasma weapons and abilities (Always on crit)'. 1. Aux Plasma Dual Heavy Cannons; Auxiliary Battery; Azura Personal Comm Code; B. away. Plasma-Disruptor Hybrid Beam Array. Having the beam array and sticking it in the back is a waste. Beam Arrays fire a series of average damage beams across a 250° arc. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. The set is really nice for plasma builds. Agony Phaser weapons (space) Alliance Hypercannon; Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Armed Loitering Munition; Assimilated Plasma weapons (space) Aux Disruptor Dual. The fact that Cryptic made up the Plasma weapon arsenal doesn't really bother me, since it'd be pretty boring with just Phaser, Disruptor and Polaron. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton • Assimilated Plasma • Altamid Plasma • Covert Phaser • Terran Linked. Viridian Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Secondary effects: Plasma DoT (292 base damage + 300% Cat1). Seconded. Contents. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Isolytic Plasma weapons are fine. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. 2. I affirmed this by removing the altamid torps. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Energy Damage 250' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing to target: 2. 5% chance to apply a non-stacking damage-over-time debuffAltamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. so if you were using DPS-focused weapons, it'd likely be dropped even lower. All Terran Discovery weapons have 3 varieties: Focusing-Linked, which give you +5 Shield Hardness and +5 Scientific Readiness. Compression Pistol. Value. 2pc: Plasma Saturation Bombardment. Beam Arrays fire a series of average damage beams across a 250° arc. For more information on the base damage done by Beam Array weapons, see the respective weapon type articles. Altamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. You may want to give an update to this post, for plasma weapons, to add the viridian weapons as well, as they might be the best things for plasma. This is a vanity shield replicating the visual themes of the. Plasma Torpedo Launcher. Chronoplasma Cannon is a Plasma-based directed energy damage weapon available for starships. Maybe. Full Auto Sweep. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Polaric modulator, conductive rcs accelerator and one of the reputation consoles that buffs shields hardness when healed preferably with the 15 percent hull restored in combat. Andorian Cold Weather Operations Kit Frame. Account Bind On Equip. Opening this pack will give a choice between a. The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. Each Wide Arc cannons have equip limit so you can't equip multiple versions of the same one. Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space)Altamid Plasma: 2. No ranged foe-targeting abilities to force them to melee (except Lunge probably. The larger Spatha used by the cavalry and. (previous page) * Beam Array; Cannon; Damage type (space). The new Isomagnetic Plasma Distribution Manifolds (aka Isomags or IPDMs) are Advanced Engineering consoles introduced in June 2023. The second best choice for you is probably a basic Deuterium-Stabilized Core with 15% weapon power cost reduction, the other meta choice would be the Discovery rep core but that's just for the set bonus. Romulan Plasma ground weapons utilize new technology to combine the properties of Plasma and Disruptor weapons. Each ahead of its time, Pulse Phasers are devastating space weapons, while Assault Phasers were used by strike teams in the final years of the 23rd Century. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. The strength in Plasma, IMO, is in the Advanced Piezos and Technical Overload, which only triggers on CRF and BO. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Weapons used are Terran Task Force DHC, Spiral Wave. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes. Standard Modifiers: Can appear multiple times (e. Business, Economics, and Finance. Would really like to have a "regular" Mission Reward Plasma Omni though. ago. Their damage will fall off with distance to the target. Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Using Projectile Weapons Officer doffs and/or Ceaseless Momentum (although I don't think CM could do it alone unless you're running, like, 5 Kelvin torps), it's possible to. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Isolytic Plasma weapons are fine. With the Fek'ihri Torment Engine, Overwhelming Force and Subspatial Warheads. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. It would be no issue for me to have beam overload 2 in my mix. In this video we look at some of the best free ground weapons in Star Trek Online. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Beam Arrays fire a series of average damage beams across a 250° arc. The Romulan Experimental Plasma should be on any plasma beam boat because it uses no power. 2pc: Plasma Saturation Bombardment. The result is crude but highly effective, guaranteeing the special Altamid. However my ship has more tactical boff slots than most. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. 2pc: Plasma Saturation Bombardment. Abstract. The beam has 2. The zombiestrike sledgefire does not use trilogy shells. They fire multiple energy damage bolts at a single target. Assimilated Plasma: 2. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Unfortunately its the older one and NW has less and magic the gathering has little to none. The Romulan Piercing plasma rifle is really fun to use, especially the secondary firing mode which looks cool, and is also one of the best in the game. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. It's the Altamid Modified Plasma Omni from the Lobi store. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. Energy Damage 360' targeting arc to target: ___ Plasma Damage (___ DPS)-10 Weapon Power to self while this weapon is firing 2. Each torpedo attack (including special attacks such as High Yield) will consume one charge per use. 5% for 30 sec (stacks up to 4 times). And most importantly, you can use this lobi omni alongside the altamid plasma omni from the lockbox. I'm not sure if it's because of the haste boost, or the other bonuses. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. All 3 pieces. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Short answer: No, all of Atlas, all of Jakobs & COV rocket launchers cannot spawn with alien barrels (with a few exceptions listed below) . Shields drastically reduce the effects of kinetic damage. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. All 3 pieces. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. Like other vanity items, it doesn't have any stats and can only be used in starship's visual slot. See moreAltamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. (Locators, tac colony). Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Plasma is the most advanced non-surgical, skin-lifting and tightening Plasma device. The result is crude but highly effective, guaranteeing the special Altamid. The Plasma-Disruptor Hybrid Beam Array is a unique hybrid beam array between the Plasma and Disruptor type energy weapons. This pack can only be claimed once per account and you must have completed the tutorial. These builds would like a nice set bonus and/or some utility to benefit energy weapons. . Plasma Repeater Pistol. Assimilated Plasma: 2. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. So if you really want matching visuals, you get 2 Omni-beams to match with the rest of the altamid visuals!. T6 Temporal T'liss - Altamid plasma build. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. S. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Anti-Borg Antiproton weapons (ground) Antichroniton Infused Tetryon Full Auto Rifle. ago. The scenario is, a 5/3 ship, CSV with withering barrage so 5 DHCs up front, and what to slot on the aft. Fluidic antiproton wrist lance. and cramming a bunch of different damage boosting consoles onto your ship. Plasma Damage __ Plasma Damage x3 (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 0. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. It would be no issue for me to have beam overload 2 in my mix. Weapons: I'd consider moving the torp to the back. This pack can only be claimed once per account and you must have completed the tutorial. Note: both plasma weapon damage. 225. Ferenginar Plasma is highly corrosive, in. Assimilated Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Just a thoughtPlasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. Bound items can be sold to Vendors . They are not affected by Weapon Power. In the 2260s of the. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Antiproton: +20% critical severity. This pack can only be claimed once per account and you must have completed the tutorial. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. Premium Powerups Explore Gaming. Assimilated Plasma 5% chance: Restore X Health each sec and improve Damage by 10% for 30 sec. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. 5% chance to disable 1 random Subsystem for 5 seconds. The sets that its a part of are great for DBBs. 15 votes, 34 comments. Ferenginar Plasma Compression Pistols are ranged ground weapons available for characters and bridge officers. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. 5% chance to apply a plasma fire DoT directly to target's Hull. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. During this time, enemies defeated on both Ground and Space maps will have a small chance. • 26 days ago. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack pattern lamba 1, tactical team 3, and. 118k dps, plasma torp (Altamid kelvin, Nanopulse, PEP, with two DBB's as avg torp reload was already at 1) 119k dps, photon torp (EBM. Since there's no Viridian Set Omni, just slap the Altamid 3pc on Viridian plasma ship. Romulan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Antiproton: +20% critical severity. The Kelvin Divergence Lock Box is a lockbox containing one of several predefined items listed below. Occasionally, the weapon's backblast will supersaturate the plasma conduits in the ship's weapon systems, providing a bonus to Critical Chance for all plasma weapons. Beam Arrays fire a series of average damage beams across a 250° arc. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Beam Arrays fire a series of average damage beams across a 250° arc. A recent report in Nature shows that IgA antibodies. 33 votes, 56 comments. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. Plasma ground weapons have a chance to apply additional plasma damage. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. [1]The experimental plasma or disruptor beam from the romulan reputation I believe should be a pretty good choice as it does not drain weapon power and still benefits from it and respective damage type boosters. Wide Arc Dual Heavy Cannons are a directed energy starship weapons with [Arc] modifier which gives it a 90° firing arc in addition to being able to utilize the standard functions of Dual Heavy Cannons. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. I'm not sure if it's because of the haste boost, or the other bonuses. It would be no issue for me to have beam overload 2 in my mix. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. Assimilated Plasma: 2. Their damage will fall off with distance to the target. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. Lock Box drop: Special Equipment Pack - Assimilated Plasma. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Armor and Magic Don't Mix : A starship variant of this in space. 22. The Abronath was an ancient bioweapon of mass destruction created by the "Ancient Ones" of Altamid. This box contains weapons based on recovered Na'kuhl technology. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. Sensor Modifications 2-piece set. Like the Altamid set is for plasma, this is a must-have set for high end tetryon builds. Values do not reflect skills or other modifiers. During this time, enemies defeated on both Ground and Space maps will have a small chance. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. Courier Antiproton • Viridian Plasma • 32c. T6 Temporal T'liss - Altamid plasma build. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. After a Phaser's proc duration has ended,. View source. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. MSJ-06II-C Aug 19, 2021 @ 5:15am. Beam Arrays fire a series of. Each of these weapon types shares the Phaser Transfer. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. During this time, enemies defeated on both Ground and Space maps will have a small chance. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. This torpedo is functionally the same as a normal Kelvin Timeline Photon. They fire multiple energy damage bolts at a single target. Resotorative Particle Focuser. During this time, enemies defeated on both Ground and Space maps will have a small chance. Also using buff skills like Biofilter sweep and Dylovene (which. Plasmatic. I am constantly amazed at what is possible with the STO character creator & customization options. MK II purples are particularly popular for upgrading as they have a higher chance. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. These weapons have a 2. During this time, enemies defeated on both Ground and Space maps will have a small chance. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Until you get a 2nd. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . If you want a better. Franklin, but also more singular objects, slices of lives that might have been. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma. 6. Built with the generosity and care a. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. Energy Damage. So the direction at least for cryptic is. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. However, it has the added bonus of applying a slow and being an aoe proc. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. Corrosive Plasma weapons (ground) Courier Antiproton weapons (ground) CRM 200. U. StarCitizen2 • 3 yr. This box contains Ferenginar Plasma Weaponry. Only one set Omni-Directional Beam may. 5% for 30 sec (stacks up to 4 times). Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. It’s not giving 50 weapon training, it’s giving 150. Including, sometimes,. Altamid Plasma Sentinel. It's a separate shell design, which everyone was disappointed by when the trilogy was released. Crystal Radiation Projector. Elachi Crescent Assaults are ranged ground weapons available for characters and bridge officers. Going to try Dual Beam banks X4 plus the Lobi plasma torpedo. Sphere Builder ground weapon from the Lobi store shoots out of your palm like Iron Man. Cannot Equip more than 1 of this Item. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. S. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Altamid Modified Plasma Omni Mk XV [Ac/Dmg] [Acc] [Arc] [Dmg]x2 Used to Proc Mixed Armament Synergy, for its shipwide critical chance, combines nicely with Beam Overload (procs competitive engines) and gives me the right to call myself a true romulan because I run 1 plasma weapon :')Hey guys, I got a question for a plasma DHC build. [Dmg]x2, [CrtH]x3, [CritD]x4, etc. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store). They’re also a much darker green color than standard Plasma. Using it on my rommie. Thanks. Their damage will fall off with distance to the target. 5% for 30 sec (stacks up to 4 times). Watch Decino's video on Doom weapons and their origins- it's pretty cool!The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. Their damage will fall off with distance to the target. And they match the awesome Lobi set. Plasma is cyan in color. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. Lockbox Wide Arc cannons cannot be paired with crafted. Beam Arrays fire a series of average damage beams across a 250° arc. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Phasic Harmonic • Ferenginar. Open to gain a random level-appropriate Viridian Plasma weapon. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Science (Human): Science Team 1, Hazard Emitters 2, Photonic Officer 2, Gravity Well 3. gagarin/shepard, sheshar and tzen-tar traits are great. It matches the visuals of the new altamid plasma weapons from the lockbox. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 1 sec recharge. April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. Their damage will fall off with distance to. Best thing about it is the shorter cooldown and the torpedo travels faster than other torps. While the chance is minimal, 2. Beam Arrays fire a series of average damage beams across a 250° arc. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. Assimilated Plasma 2. Beam Arrays are the most common and versatile weapons available. In Star Trek Online, a critical hit is a hit on an enemy that deals additional damage. This pack can only be claimed once per account and you must have completed the tutorial. But Altamid are quite cheap to get, and look just great. e. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. I observed at that point that Complex Plasma Fires stopped stacking. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Altamid Plasma: 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Special Equipment Pack - Corrosive Plasma. There are quite a few very good weapons your can obtain from mission drop. 5% chance to apply a plasma fire DoT directly to target's Hull. Contents of an Infinity Prize Pack will be unbound after opening. It took over three weeks after seeing this thread for me to reach Tier 5 in Discovery and Lukari, but I got it. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. The device could affect a wide area - Krall expected to be able to use it to exterminate all life on the enormous Starbase Yorktown, millions of people in all. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. [Cobalt Altamid Plasma Myrmidon] 12 Inventory Slots; 3× [Master Key] (bound to account) Verdant Pack [| ] [Verdant Altamid Plasma Myrmidon] 12 Inventory Slots;This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Anytime your ship. Special Equipment Pack - Phaser Weapons (Prodigy) can be obtained from the [Prodigy Lock Box] by characters of any faction . The two piece set wouldn't really be very effective as you wouldn't have many if any plasma energy weapon consoles. Plasmatic Biomatter Blast Rifles are ranged ground weapons available for characters and bridge officers. Assimilated Plasma: 2. Open to gain a random level-appropriate Protostar Phaser weapon. Kelvin Divergence Vanity Shield is a vanity shield available as a rare drop from the [Special Equipment Pack - Altamid Plasma Weapons] obtainable from the [Kelvin Divergence Lock Box]. 259. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . Chronoplasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Antiproton: +20% critical severity. Note: both plasma weapon damage and proc. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . S. The 2. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Resilience-Linked, which give you +5 Ablative Plating and +5 Engineering Readiness. 5% chance to apply a plasma fire DoT directly to target's Hull. These sets can be obtained through the Reputation System These sets can be obtained in the Lobi. Getting Lukari reputation to T6 will let you get those weapons in plasma as well as their default polaron. Description. Plasmatic Biomatter weaponry has a 2. In this study, we aimed to examine the robustness of plasma. PLASMA PEN BY LOUISE WALSH INTERNATIONAL. Players can also acquire one from the Species 8472 reputation system and from the Altamid plasma weapons pack (a Kelvin-timeline weapons drop box). Digitizer Plasma are visually distinct. Epic adds a fifth unique modifier. I got a shiny new Vengeance with my new tactical toon and have some weapon packs to equip it with. Beam Arrays fire a series of average damage beams across a 250° arc.